Legendary Boots
List of Legendary Boots and their stats
- Hot Pursuit - Ash Boots
- Bulwark - Bulwark Greaves
- Frenzy - Crimson Greaves
- Glacial Step - Frostwalkers
- Flurry - Greaves of the Final Blow
- Shadowstep - Silent Boots
Hot Pursuit - Ash Boots
Ash Boots
Type: Boots
+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Hot Pursuit
Each consecutive attack increases Burn damage.
Hot Pursuit - Fire mastery, Silet proc
Triggers: 35% chance per attack
+2 Hot Pursuit bonus per proc (cap 99999). Refreshes Burn and syncs Burn tick damage with bonus.
Changelog:
v1.0.8.4 - Item added to Wiki
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Bulwark - Bulwark Greaves
Bulwark Greaves
Type: Boots
+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Bulwark
While you have Barrier, take reduced damage from all hits.
Bulwark - Holy Mastery, Passive
Triggers: While Barrier>0
Take 15% less damage from all hits while Barrier remains.
Changelog:
v1.0.8.4 - Item added to Wiki
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Frenzy - Crimson Greaves
Crimson Greaves
Type: Boots
+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Frenzy
While the enemy is Bleeding, gain Attack speed based on Bleed Stacks.
Frenzy - Bleed Mastery, Silet proc
Triggers: 35% chance per attack
While enemy Bleeds: +1,35% Attack Speed per Bleed stack (cap 15%).
Changelog:
v1.0.8.4 - Item added to Wiki
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Glacial Step - Frostwalkers
Frostwalkers
Type: Boots
+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Glacial Step
Every turn while frozen or brittle, enemies take increased Frost damage.
Glacial Step - Frost Mastery, Passive
Triggers: each turn enemy is Frozen or Brittle
Frozen or Brittle enemies take Glacial Step frost ticks (base 10, scales with Spell Power and Frost Mastery).
Changelog:
v1.0.8.4 - Item added to Wiki
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Flurry - Greaves of the Final Blow
Greaves of the Final Blow
Type: Boots
+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Flurry
Gain Attack Speed always (stronger in Execute range). Double strikes can become a third swing in Execute range.
Flurry - Execute Mastery, Passive
Triggers: Passive: in Execute range
While enemy is in Execute range: +34 Attack Speed. When a double-strike procs, also perform a third swing.
Changelog:
v1.0.8.4 - Item added to Wiki
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Shadowstep - Silent Boots
Silent Boots
Type: Boots
+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Shadowstep
Lucky Hits increase Dodge Rating
Shadowstep - Shadow Mastery, Silet proc
Triggers: 35% chance per attack
+1 Lucky Hitstack per proc (+1,25% Dodge per stack while equipped).
Changelog:
v1.0.8.4 - Item added to Wiki
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