Legendary Boots

List of Legendary Boots and their stats

Hot Pursuit - Ash Boots


ashboots.png

Ash Boots

Type: Boots

+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Hot Pursuit
Each consecutive attack increases Burn damage.


Hot Pursuit - Fire mastery, Silet proc

Triggers: 35% chance per attack

+2 Hot Pursuit bonus per proc (cap 99999). Refreshes Burn and syncs Burn tick damage with bonus.



Changelog:
v1.0.8.4 - Item added to Wiki



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Bulwark - Bulwark Greaves


bulwarkgreaves.png

Bulwark Greaves

Type: Boots

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Bulwark
While you have Barrier, take reduced damage from all hits.


Bulwark - Holy Mastery, Passive

Triggers: While Barrier>0

Take 15% less damage from all hits while Barrier remains.



Changelog:
v1.0.8.4 - Item added to Wiki



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Frenzy - Crimson Greaves


crimsongreaves.png

Crimson Greaves

Type: Boots

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Frenzy
While the enemy is Bleeding, gain Attack speed based on Bleed Stacks.


Frenzy - Bleed Mastery, Silet proc

Triggers: 35% chance per attack

While enemy Bleeds: +1,35% Attack Speed per Bleed stack (cap 15%).



Changelog:
v1.0.8.4 - Item added to Wiki



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Glacial Step - Frostwalkers


frostwalkers.png

Frostwalkers

Type: Boots

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Glacial Step
Every turn while frozen or brittle, enemies take increased Frost damage.


Glacial Step - Frost Mastery, Passive

Triggers: each turn enemy is Frozen or Brittle

Frozen or Brittle enemies take Glacial Step frost ticks (base 10, scales with Spell Power and Frost Mastery).



Changelog:
v1.0.8.4 - Item added to Wiki



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Flurry - Greaves of the Final Blow


greavesofthefinalblow.png

Greaves of the Final Blow

Type: Boots

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Flurry
Gain Attack Speed always (stronger in Execute range). Double strikes can become a third swing in Execute range.


Flurry - Execute Mastery, Passive

Triggers: Passive: in Execute range

While enemy is in Execute range: +34 Attack Speed. When a double-strike procs, also perform a third swing.



Changelog:
v1.0.8.4 - Item added to Wiki



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Shadowstep - Silent Boots


silentboots.png

Silent Boots

Type: Boots

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Shadowstep
Lucky Hits increase Dodge Rating


Shadowstep - Shadow Mastery, Silet proc

Triggers: 35% chance per attack

+1 Lucky Hitstack per proc (+1,25% Dodge per stack while equipped). 



Changelog:
v1.0.8.4 - Item added to Wiki



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