Legendary Chest

List of Legendary Chest and their stats

Stormheart - Conductor's Plate


conductorsplate.png

Conductor's Plate

Type: Chest

+# Health
+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Stormheart
Lightning damage against Shocked enemies increases by 2.5% per Shock stack.


Stormheart - Lightning Mastery, Passive

Triggers: vs Shocked enemies

Lightning procs +2.6% per Shock stack (x Legendary strength).



Changelog:
v1.0.8.4 - Item added to Wiki



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Ice Armor - Frostwoven Robe


frostwovenrobe.png

Frostwoven Robe

Type: Chest

+# Health
+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ice Armor
Gain Barrier equal to a portion of your maximum Health whenever Freeze is applied


Ice Armor - Frost Mastery, Spell proc

Triggers: 35% chance per attack, Requires crit vs Frozen or Brittle

On crit vs Frozen or Brittle: bonus Frost damage = 48% Attack Power x Legendary strength.



Changelog:
v1.0.8.4 - Item added to Wiki



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Thorns - Hollow Plate of Silence


hollowplateofsilence.png

Hollow Plate of Silence

Type: Chest

+# Health
+# Spell Power
+# Thorns Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Thorns
Reflect part of incoming damage.


Thorns - Thorns Mastery, Passive

Triggers: When you take damage

Reflects a portion of incoming damage back to the attacker.
Scales with Thorns Mastery.



Changelog:
v1.0.8.4 - Item added to Wiki



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Living Fire - Infernal Chestguard


infernalchestguard.png

Infernal Chestguard

Type: Chest

+# Health
+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Living Fire
Burn damage heals you for a portion of your maximum Health.


Living Fire - Fire Mastery, Spell proc

Triggers: 35% chance per attack

Applies/refreshes Burn (4 turns).
Each Burn tick heals 7.000000000000001% max Health.



Changelog:
v1.0.8.4 - Item added to Wiki



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Plagueheart - Plagueheart Carapace


plagueheartcarapace.png

Plagueheart Carapace

Type: Chest

+# Health
+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Plagueheart
Poison damage against poisoned enemies increases by 3.5% per stack.


Plagueheart - Poison Mastery, Passive

Triggers: vs poisoned enemies

Poison damage +3.5% per Poison stack (stacks capped at 15 for tick math).



Changelog:
v1.0.8.4 - Item added to Wiki



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Bloodlust - Sanguine Plate


sanguineplate.png

Sanguine Plate

Type: Chest

+# Health
+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Bloodlust
Hits against Bleeding enemies grant temporary Attack power (scales with Attack Power).


Bloodlust - Bleed mastery, Silet proc

Triggers: 35% chance per attack

Hits vs Bleeding targets grant temporary Attack Power = 1.4% of current Attack Power (Cap 24% AP).



Changelog:
v1.0.8.4 - Item added to Wiki



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Ambush - Shroud of Ambush


shroudofambush.png

Shroud of Ambush

Type: Chest

+# Health
+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ambush
Once per Stun, a critical hit against a Stunned enemy deals a large Shadow burst.


Ambush - Shadow Mastery, Passive

Triggers: on critical hit vs Stunned

Once per Stun: 
a critical hit vs Stunned (not Dazed) deals a Shadow burst (Base 15 x Attack Power x Shadow Mastery x Crit Damage). 
Fires on the same attack that applies Stun. 
One hit only - Overload / Echo do not multi-proc it. 
Shadow Echo adds x1.55 to that burst



Changelog:
v1.0.8.4 - Item added to Wiki



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