Legendary Ring

List of Legendary Ring and their stats

Scorch - Burning Ring


burningring.png

Burning Ring

Type: Ring

+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Scorch
Each Burn tick shreds enemy Elemental resist (max 45% per fight).


Scorch - Fire Mastery, Spell proc

Triggers: 35% chance per attack

Applies Brun.
Each Burn tick shreds 5% Elemental resist on the targer (max 35% total per fight).



Changelog:
v1.0.8.4 - Item added to Wiki; Scorch: Elemental Resist shred capped at −35% total per fight (was uncapped down to 0%)



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Deep Freeze - Frozen Band


frozenband.png

Frozen Band

Type: Ring

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Deep Freeze
Freeze lasts one extra turn (after depth thaw resist).


Deep Freeze - Frost Mastery, Spell proc

Triggers: 35% chance per attack

Attempts Freeze (or Brittle during Freeze immunity).
Adds +1 Freeze/Brittle turn after depth resist (so Frozen band still grants an extra skip at deep depths).



Changelog:
v1.0.8.4 - Item added to Wiki



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Decay - Poison Ring


poisonring.png

Poison Ring

Type: Ring

+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Decay
Poison damage ramps up every turn.


Decay - Poison Mastery, Spell proc

Triggers: 35% chance per attack

Applies Poison.
Poison tick ramp +3.5% per tick (cap 55%).



Changelog:
v1.0.8.4 - Item added to Wiki



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Serrated Edge - Serrated Band


serratedband.png

Serrated Band

Type: Ring

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Serrated Edge
Auto-Attacks against Bleeding enemies deal 15% more damage.


Serrated Edge - Bleed Mastery, Passive

Triggers: Passive: vs Bleeding enemies

Auto-attacks vs Bleeding enemies deal x1.14 damage.



Changelog:
v1.0.8.4 - Item added to Wiki



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Void Strike - Void Band


voidband.png

Void Band

Type: Ring

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Void Strike
Applying a fresh stun deals a large Shadow burst. Re-arms when the targer acts. Does not trigger from Dazed or Stun refreshes.


Void Strike - Shadow Mastery, Passive

Triggers: Passive: on Stun apply

On a fresh Stun (not refresh, not Dazed):
Shadow burst (base 24 x Spell Power x Shadow Mastery, same scaling as Shatter).
Shadow Echo adds x1.55.
In PvE, Void Strike re-arms only when the taget acts.



Changelog:
v1.0.8.4 - Item added to Wiki



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Hunt Focus - Band of the Kill


bandofthekill.png

Band of the Kill

Type: Ring

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Hunt Focus
Critical chance is increased always; much stronger in Execute range. Ignores the Critical Chance cap. Applies to weapon crits, Ignite Burn, Hemorrhage Bleed, and Shatter chance.


Hunt Focus - Execute Mastery, Passive

Triggers: Passive: always/Execute range

+10% Critical Chance always, +20% in Execute Range.
Ignores the 50% Critical Chance cap.
Applies to weapon crits, Ignite/Hemorrhage tick crits and Shatter chance.



Changelog:
v1.0.8.4 - Item added to Wiki



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Divine Light - Holy Ring


holyrelic.png

Holy Ring

Type: Ring

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Divine Light
Lay on Hands also grants Berrier equal to half the Health restored (capped vs max Health).


Divine Light - Holy Mastery, Passive

Triggers: Passive: Lay on Hands heal only

Lay on Hands also grant Barrier = 50% of heal amount, capped at 3% max Health.
Does not trigger off Lifesteal or DoT heals.



Changelog:
v1.0.8.4 - Item added to Wiki



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Shock Overcharge - Thunder Ring


thunderring.png

Thunder Ring

Type: Ring

+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Shock Overcharge
Critical Lightning effects deal bonus shock damage.


Shock Overcharge - Lightning Mastery, Spell proc

Triggers: 35% chance per attack, Bonus on crit

Applies Shock + ramp.
On crit: bonus Lightning strike (proc base 11).
+3.75% damage per Shock stack on target.



Changelog:
v1.0.8.4 - Item added to Wiki



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Leech - Vampire Band


vampireband.png

Vampire Band

Type: Ring

+# Spell Power
+# Vampire Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Leech
Critical hits restore a portion of your maximum Health.


Leech - Vampiric Mastery, Passive

Triggers: On critial hit

Crits heal 8% max Health (x Legendary strength).
Not based on damage dealt.



Changelog:
v1.0.8.4 - Item added to Wiki



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