Legendary Effects

List of all legendary items with their respective stats and effects

Legendary Helmet

List of Legendary Helmet and their stats

Legendary Helmet

Shatter - Bone King's Crown


bonekingscrown2.png

Bone King's Crown

Type: Helmet

+# Health
+# Spell Power
+# Frost Mastery
+# Critical Rating (Crit Chance)
+# Armor
+# Defense
Shatter
Frozen or Brittle Enemies Shatter based on your Critical Chance, dealing massive frost damage.


Shatter - Frost Mastery, Spell Proc

Triggers: 35% chance on attack, On Mastery Freeze

Shatter chance vs Frozen or Brittle equals your effective Critical Chance (Including Hunt Focus; Scales with Legendary strength on the Shatter proc roll).
Damage uses Crit Damage when triggering attack crits.
Ice Nova doubles the next Shatter after 5 freeze/Brittle Applications.
Shatter Strike forces Shatter on crits vs Frozen or Brittle.



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Legendary Helmet

Inferno - Crown of Eternal Flame


crownofeternalflame.png

Crown of Eternal Flame

Type: Helmet

+# Health
+# Spell Power
+# Fire Mastery
+# Critical Rating (Crit Chance)
+# Armor
+# Defense
Inferno
Burn damage increases by 8% every turn


Inferno - Fire Mastery, Spell proc

Triggers: 35% chance per attack

Each proc sets Burn ramp to your Inferno ramp counter (+8% per active Burn tick, cap 80%).
Burn lasts 4 turns.



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Legendary Helmet

Lacerate - Crown of Gore


crownofgore.png

Crown of Gore

Type: Helmet

+# Health
+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Lacerate
Hits against Bleeding enemies deepen the wound, adding a Bleed stack.


Lacerate - Bleed Mastery, Silent proc

Triggers: 35% chance per attack

Applies Bleed.
Hits against Bleeding targets add +1 Bleed stack.



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Legendary Helmet

Sanctuary - Helm of Sanctuary


helmofsanctuary2.png

Helm of Sanctuary

Type: Helmet

+# Health
+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Sanctuary
Begin combat with Barrier equal to a portion of your maximum Health


Sanctuary - Holy Mastery, Passive

Triggers: Combat start

Start fight with Barrier = 12% max Health (Holy Mastery soft-scales the grant).



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Legendary Helmet

Execute - Helm of the first Hunter


helmofthefirsthunter2.png

Helm of the first Huner

Type: Helmet

+# Health
+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Execute
Critical hits deal bonus damage always; much stronger in Execute range.


Execute - Execute Mastery, Passive

Triggers: Passive - on critical hit

Critical hits deal x1.28 damage always, x1.6 in Execute range (x Legendary strength).
Full Execute kills also gain +8% strike damage per Execute kits also gain +8% strike damage per Execute piece, and stack Prey Mark (+5,5%/stack, cap 12) for a mid-fight hunt ramp.


Execute piece = one equipped Execute-school legendary (or the Apex Predator mythic). The game counts how many of these you have on, not how many gear slots you filled.


These count as Execute pieces:

EXECUTE
FINISHER
WARDBREAKER
DEATH MARK
FLURRY
COUP DE GRACE
HUNT FOCUS
OVERKILL
APEX PREDATOR (mythic)

Max is 9 pieces (8 legendaries + 1 mythic).

Execute kit = a build running a lot of those together. A full Execute kit is roughly 8–9 pieces — basically most or all of the list above.


Two bonuses scale with piece count:

Always-on strike amp: +8% strike damage per Execute piece, all fight long

8 pieces ≈ +64% strikes
9 pieces ≈ +72%

Prey Mark (needs 3+ Execute pieces): each stack gives +5.5% strike damage vs the marked target, stacking up to 12 over the fight (Execute’s mid-fight ramp, similar to a DoT build ramping).

The EXECUTE legendary’s own effect (crits hit ×1.28 always, ×1.6 in Execute range) is separate — the “per Execute piece” line is about set synergy across the whole Execute family, not that one item alone.

Execute Mastery: A stat: Instant Kill chance + extends Execute Range

Execute range: HP window (base ~35%) where Execute legendaries hit harder; shown on the health bar

Execute piece: One Execute legendary/mythic equipped

Execute kit: A build stacking many Execute pieces for the synergy bonuses


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Legendary Helmet

Miasma - Miasma Crown


Miasmacrown.png

Miasma Crown

Type: Helmet

+# Health
+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Miasma
Attacks apply Poison and deal bonus Poison damage per stack


Miasma - Poison Mastery, Silent proc

Triggers: 35% chance per attack

Applies Poison.
Bonus Poison Strike (proc base 8).
+4,5% strike damage per Poison stack.



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Legendary Shoulder

List of Legendary Shoulder and their stats

Legendary Shoulder

Aegis - Aegis Mantle


aegismantle.png

Aegis Mantle

Type: Shoulder

+# Health
+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Aegis
When Barrier absorbs damage, heal for a portion of your maximum Health.


Aegis - Holy Mastery, Passive

Triggers: Passive: Barier absorbs damage

When Barrier absorbs a hit, heals for 5% of max health.



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Legendary Shoulder

Blood Rush - Blooddrinker Pauldrons


blooddrinkerpauldrons.png

Blooddrinker Pauldrons

Type: Shoulder

+# Health
+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Blood Rush
Whenever Bleed deals damage, recover a portion of your maximum Health


Blood rush - Bleed Mastery, Silet proc

Triggers: 35% chance per attack

Hits vs Bleeding targets grant temp. Attack Power - 1.4% of current Attack Power (cap 24%AP).



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Legendary Shoulder

Overcharge - Storm Mantle


stormmantle.png

Storm Mantle

Type: Shoulder

+# Health
+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Overcharge
Schock stacks ramp tick damage by 8% per proc (mirrors Inferno).


Overcharge - Lightning Mastery, Spell proc

Triggers: 35% chance per attack

Applies Shock and adds +2.25% Shock tick ramp (cap 50%).
Shock lasts 3 turns, max 5 stacks.



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Legendary Shoulder

Shadow Echo - Void Shoulders


ITEM FOUND

LEGENDARY

VOID SHOULDERS

  • +170 Spell Power
  • +151 Shadow Mastery
  • +440 Critical Rating
  • +170 Armor
  • +23 Defense
EFFECT SHADOW ECHO

Shadow procs echo; Ambush & Void Strike hit harder.

POWER 193

Void Shoulders

Type: Shoulder

+# Health
+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Shadow Echo
Shadow procs echo; Ambush & Void Strike hit harder.


Shadow Echo - Shadow Mastery, Passive

Triggers: While equipped

Shadow-type Legendary procs can echo (x2).
Ambush / Void Strike instead gain x1,55 damage (single burst - no multi-hit delete).



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Legendary Chest

List of Legendary Chest and their stats

Legendary Chest

Stormheart - Conductor's Plate


conductorsplate.png

Conductor's Plate

Type: Chest

+# Health
+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Stormheart
Lightning damage against Shocked enemies increases by 2.5% per Shock stack.


Stormheart - Lightning Mastery, Passive

Triggers: vs Shocked enemies

Lightning procs +2.6% per Shock stack (x Legendary strength).



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Legendary Chest

Ice Armor - Frostwoven Robe


frostwovenrobe.png

Frostwoven Robe

Type: Chest

+# Health
+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ice Armor
Gain Barrier equal to a portion of your maximum Health whenever Freeze is applied


Ice Armor - Frost Mastery, Spell proc

Triggers: 35% chance per attack, Requires crit vs Frozen or Brittle

On crit vs Frozen or Brittle: bonus Frost damage = 48% Attack Power x Legendary strength.



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Legendary Chest

Thorns - Hollow Plate of Silence


hollowplateofsilence.png

Hollow Plate of Silence

Type: Chest

+# Health
+# Spell Power
+# Thorns Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Thorns
Reflect part of incoming damage.


Thorns - Thorns Mastery, Passive

Triggers: When you take damage

Reflects a portion of incoming damage back to the attacker.
Scales with Thorns Mastery.



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Legendary Chest

Living Fire - Infernal Chestguard


infernalchestguard.png

Infernal Chestguard

Type: Chest

+# Health
+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Living Fire
Burn damage heals you for a portion of your maximum Health.


Living Fire - Fire Mastery, Spell proc

Triggers: 35% chance per attack

Applies/refreshes Burn (4 turns).
Each Burn tick heals 7.000000000000001% max Health.



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Legendary Chest

Plagueheart - Plagueheart Carapace


plagueheartcarapace.png

Plagueheart Carapace

Type: Chest

+# Health
+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Plagueheart
Poison damage against poisoned enemies increases by 3.5% per stack.


Plagueheart - Poison Mastery, Passive

Triggers: vs poisoned enemies

Poison damage +3.5% per Poison stack (stacks capped at 15 for tick math).



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Legendary Chest

Bloodlust - Sanguine Plate


sanguineplate.png

Sanguine Plate

Type: Chest

+# Health
+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Bloodlust
Hits against Bleeding enemies grant temporary Attack power (scales with Attack Power).


Bloodlust - Bleed mastery, Silet proc

Triggers: 35% chance per attack

Hits vs Bleeding targets grant temporary Attack Power = 1.4% of current Attack Power (Cap 24% AP).



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Legendary Chest

Ambush - Shroud of Ambush


shroudofambush.png

Shroud of Ambush

Type: Chest

+# Health
+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ambush
Once per Stun, a critical hit against a Stunned enemy deals a large Shadow burst.


Ambush - Shadow Mastery, Passive

Triggers: on critical hit vs Stunned

Once per Stun: 
a critical hit vs Stunned (not Dazed) deals a Shadow burst (Base 15 x Attack Power x Shadow Mastery x Crit Damage). 
Fires on the same attack that applies Stun. 
One hit only - Overload / Echo do not multi-proc it. 
Shadow Echo adds x1.55 to that burst



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Legendary Bracers

List of Legendary Bracers and their stats

Legendary Bracers

Spell Surge - Arcane Cuffs


arcanecuffs.png

Arcane Cuffs

Type: Bracers

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Spell Surge
Each proc increases Spell Power by 2%. Stacks up to 15 times.


Spell Surge - Spell Power, Spell proc

Triggers: 35% chance per attack

+2.5% of current Spell Power per proc, max 15 stacks.
Spell Power persists for the fight.



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Legendary Bracers

Finisher - Execution Bindings


executionbindings.png

Execution Bindings

Type: Bracers

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Finisher
Strikes deal bonus damagel much stronger in Execute range.


Finisher - Execute Mastery, Passive

Triggers: Passive - Enemy below 38% Health

Execute-range hits deal x1.35 damage (x Legendary Strength).
Separate from Execute Crit on critical hits.



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Legendary Bracers

Toxic - Venom Wraps


venomwraps.png

Venom Wraps

Type: Bracers

+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Toxic
Poison lasts twice as long.


Toxic - Poison Mastery, Silent proc

Triggers: 35% chance per attack

Applies Poison.
Poison duration doubled: 5 > 10 turns while equipped.
Default stack cap is 12 (400 with Deadly Toxin).



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Legendary Gloves

List of Legendary Gloves and their stats

Legendary Gloves

Precision - Assassin Gloves


assassingloves.png

Assassin Gloves

Type: Gloves

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Precision
Critical damage greatly increased (weapon crits, Ignite Burn, Hemorrhage Bleed, and Shatter).


Precision - Critical Rating, Passive

Triggers: always while equipped

+65% Crit Damage while equipped (weapon crits, Ignite Burn ticks, Hemorrhage Bleed ticks and Shatter when the swing crits).



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Legendary Gloves

Bile Touch - Bile-Tipped Gauntlets


biletippedgauntlets.png

Bile-Tipped Gauntlets

Type: Gloves

+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Bile Touch
Critical hits apply Poison and deal bonus Poison damage.


Bile Touch - Poison Mastery, Spell proc

Triggers: 35% chance per attack, Requires crit

On crit: applies Poison and bonus Poison strike (proc base 8).
+6.5% strike damage vs poisoned targets.



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Legendary Gloves

Ice Lance - Frozen Fingers


frozenfingers.png

Frozen Fingers

Type: Gloves

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ice Lance
Critical hits against Frozen or Brittle enemies deal bonus Frost damage.


Ice Lance - Frost Mastery, Spell proc

Triggers: 35% chance per attack

Tracks Freeze and Brittle applications.
After 5 successful marks, your next Shatter deals double damage.



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Legendary Gloves

Lay on Hands - Gauntlets of Mercy

 

gauntletsofmercy.png

Gauntlets of Mercy

Type: Gloves

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Lay on Hands
Attacks have a chance to heal you for a portion of your maximum Health.


Lay on Hands - Holy Mastery, Silent proc

Triggers: 35% chance per attack

Heals 8% max Health (x Legendary strength).
Pairs with Divine Light for bonus Barrier.



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Legendary Gloves

Ignite - Gloves of Embers


glovesofembers.png

Gloves of Embers

Type: Gloves

+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ignite
Burn damage can critically strike.


Ignite - Fire Mastery, Silent proc

Triggers: 35% chance per attack

Applies Burn.
Burn ticks can critically strike using your effective Crit Chance and Crit Damage (Hunt Focus/Precision included).



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Legendary Gloves

Nightfall - Nightshackle Gauntlets


nightschacklegauntlets.png

Nightshackle Gauntlets

Type: Gloves

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Nightfall
Lucky Hits have a chance to Stun the enemy.


Nightfall - Shadow Mastery, Spell proc

Triggers: 35% chance per attack

On proc: 15% chance to Stun (Lucky hit).
Synergizes with Void Strike/Veilwalk/Ambush



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Legendary Gloves

Voltaic Touch - Voltaic Gauntlets


voltaicgauntlets.png

Voltaic Gauntlets

Type: Gloves

+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Voltaic Touch
Critical hits apply Shock and deal bonus lightning damage.


Voltaic Touch - Lightning Mastery, Spell Proc

Triggers: 35% chance per attack, Requires crit

On crit: applies Shock and bonus Lightning strike (proc base 11).
+5.5% strike damage vs Shocked.



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Legendary Gloves

Wardbreaker - Wardbreaker Gauntlets


wardbreakergauntlets.png

Wardbreaker Gauntlets

Type: Gloves

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Wardbreaker
Damage against Barrier is tripled.


Wardbreaker - Execute mastery, Passive

Triggers: Passive: vs Barrier

Damage that hits Barrier counts at x3.5 for absorption - barriers melt much faster.



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Legendary Waist

List of Legendary Waist and their stats

Legendary Waist

Ironbound - Girdle of the Bulwark


girdleofthebulwark.png

Girdle of the Bulwark

Type: Waist

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Ironbound
Gain Barrier equal to a portion of your maximum Health whenever you Block.


Ironbound - Block rating, Passive

Triggers: Passive: on Block

Blocking grants Barrier - 3% max health



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Legendary Waist

Evasive Flow - Phantom Cord


phantomcord.png

Phantom Cord

Type: Waist

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Evasive Flow
Dodge chance increases after every Dodge.


Evasive Flow - Dodge Rating, Passive

Triggers: Passive: after dodge

Each successful Dodge adds stacks (+1,25% Dodge per stack, cap 5) for the rest of the fight.



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Legendary Waist

Retribution - Warlord's Belt


warlordsbelt.png

Warlord's Belt

Type: Waist

+# Spell Power
+# Thorns Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Retribution
Blocked attacks reflect Thorns damage.


Retribution - Thorns mastery, Passive

Triggers: on Block

Blocked attacks reflect Thorns damage back to the attacker



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Legendary Legs

List of Legendary Legs and their effect

Legendary Legs

Combustion - Flamestride Pants


flamestridepants.png

Flamestride Pants

Type: Legs

+# Health
+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Combustion
Burn damage increases after every burn tick.


Combustion - Fire mastery, Silet proc

Triggers: 35% chance per attack

Applies Burn.
Burn ramp increases after every Burn tick (stacking ramp % on the burn).



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Legendary Legs

Necrotic - Gravewalker Leggings


gravewalkerleggings.png

Gavewalker Leggings

Type: Legs

+# Health
+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Necrotic
Poison also deals Shadow damage.


Necrotic - Poison Mastery, Silent proc

Triggers: 35% chance per attack

Applies Poison.
Poison ticks also deal shadow damage type.



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Legendary Legs

Aftermath - Shadowmarked Leggings


shadowmarkedleggings.png

Shadowmarked Leggings

Type: Legs

+# Health
+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Aftermath
When Stun ends, the enemy is Dazed and takes +50% damage for a few turns.


Aftermath - Shadow Mastery, Passive

Triggers: Passive: when Stun ends

When Stun expires or breaks, apply Dazed for 3 turns. 
While Dazed, enemy takes + 68% damage.



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Legendary Legs

Static - Stormborn Legguards


stormbornlegguards.png

Stormborn Legguards

Type: Legs

+# Health
+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Static
Shock stacks ramp end-of-turn lightning ticks by 8% per proc.


Static - Lightning Mastery, Spell proc

Triggers: 35% chance per attack

Applies Shock and ramps end-of-turn lightning ticks (+2.25% per proc).



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Legendary Boots

List of Legendary Boots and their stats

Legendary Boots

Hot Pursuit - Ash Boots


ashboots.png

Ash Boots

Type: Boots

+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Hot Pursuit
Each consecutive attack increases Burn damage.


Hot Pursuit - Fire mastery, Silet proc

Triggers: 35% chance per attack

+2 Hot Pursuit bonus per proc (cap 99999). Refreshes Burn and syncs Burn tick damage with bonus.



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Legendary Boots

Bulwark - Bulwark Greaves


bulwarkgreaves.png

Bulwark Greaves

Type: Boots

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Bulwark
While you have Barrier, take reduced damage from all hits.


Bulwark - Holy Mastery, Passive

Triggers: While Barrier>0

Take 15% less damage from all hits while Barrier remains.



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Legendary Boots

Frenzy - Crimson Greaves


crimsongreaves.png

Crimson Greaves

Type: Boots

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Frenzy
While the enemy is Bleeding, gain Attack speed based on Bleed Stacks.


Frenzy - Bleed Mastery, Silet proc

Triggers: 35% chance per attack

While enemy Bleeds: +1,35% Attack Speed per Bleed stack (cap 15%).



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Legendary Boots

Glacial Step - Frostwalkers


frostwalkers.png

Frostwalkers

Type: Boots

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Glacial Step
Every turn while frozen or brittle, enemies take increased Frost damage.


Glacial Step - Frost Mastery, Passive

Triggers: each turn enemy is Frozen or Brittle

Frozen or Brittle enemies take Glacial Step frost ticks (base 10, scales with Spell Power and Frost Mastery).



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Legendary Boots

Flurry - Greaves of the Final Blow


greavesofthefinalblow.png

Greaves of the Final Blow

Type: Boots

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Flurry
Gain Attack Speed always (stronger in Execute range). Double strikes can become a third swing in Execute range.


Flurry - Execute Mastery, Passive

Triggers: Passive: in Execute range

While enemy is in Execute range: +34 Attack Speed. When a double-strike procs, also perform a third swing.



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Legendary Boots

Shadowstep - Silent Boots


silentboots.png

Silent Boots

Type: Boots

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Shadowstep
Lucky Hits increase Dodge Rating


Shadowstep - Shadow Mastery, Silet proc

Triggers: 35% chance per attack

+1 Lucky Hitstack per proc (+1,25% Dodge per stack while equipped). 



Changelog:
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Legendary Amulet

List of Legendary Amulet and their stats

Legendary Amulet

Arcane Power - Ancient Charm


ancientcharm.png

Ancient Charm

Type: Amulet

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Arcane Power
Spell Power scales all elemental damage.


Arcane Power - Spell Power, Spell proc

Triggers: 35% chance per attack

Applies Burn, Poison, and Shock in one proc.
Spell Power scales all elemental strike and tick damage.



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Legendary Amulet

Beacon - Beacon of Hope


beaconofhope.png

Beacon of Hope

Type: Amulet

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Beacon
All healing you receive is substantially stronger.


Beacon - Holy Mastery, Passive

Triggers: Passive: all healing

All healing received +25% (multiplicative).
Affects Life Steal, Lay on Hands, DoT Heals, etc.



Changelog:
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Legendary Amulet

Blood Magic - Crimson Charm


crimsoncharm.png

Crimson Charm

Type: Amulet

+# Spell Power
+# Vampire Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Blood Magic
Healing also grants temporary Attack Power.


Blood Magic - Vampire Mastery, Silet proc

Triggers: 35% chance per attack

+3 temporary Attack Power when this silet proc fires (stacks with other temp AP Sources).



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Legendary Amulet

Death Mark - Pendant of the Prey


pendantoftheprey.png

Pendant of the Prey

Type: Amulet

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Death Mark
Execute range begins earlier.


Death Mark - Execute Mastery, Passive

Triggers: Execute range

Execute range threshold +22% (stacks with Execute Mastery extension).
Your live Execute Range is Shown on Execute Mastery in the stats panel.



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Legendary Amulet

Thundercall - Stormborn Charm


stormborncharm.png

Stormborn Charm

Type: Amulet

+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Thundercall
Shock effects deal bonus critical damage.


Thundercall - Lightning Mastery, Spell proc

Triggers: 35% chance per attack, Bonus on crit

Applies Shock.
On crit: bonus Lightning strike (proc base9, scales with Spell Power and stacks).



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Legendary Amulet

Veilwalk - Veilwalk Charm


veilwalkcharm.png

Veilwalk Charm

Type: Amulet

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Veilwalk
Applying Stun clenses all debuffs from you.


Veilwalk - Shadow Mastery, Passive

Triggers: Passive: on Stun apply

Applying Stun clenses Burn, Poison, Bleed, Shock, Freeze, Brittle, Stun, and Dazed from you.



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Legendary Ring

List of Legendary Ring and their stats

Legendary Ring

Scorch - Burning Ring


burningring.png

Burning Ring

Type: Ring

+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Scorch
Each Burn tick shreds enemy Elemental resist (max 45% per fight).


Scorch - Fire Mastery, Spell proc

Triggers: 35% chance per attack

Applies Brun.
Each Burn tick shreds 5% Elemental resist on the targer (max 35% total per fight).



Changelog:
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Legendary Ring

Deep Freeze - Frozen Band


frozenband.png

Frozen Band

Type: Ring

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Deep Freeze
Freeze lasts one extra turn (after depth thaw resist).


Deep Freeze - Frost Mastery, Spell proc

Triggers: 35% chance per attack

Attempts Freeze (or Brittle during Freeze immunity).
Adds +1 Freeze/Brittle turn after depth resist (so Frozen band still grants an extra skip at deep depths).



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Legendary Ring

Decay - Poison Ring


poisonring.png

Poison Ring

Type: Ring

+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Decay
Poison damage ramps up every turn.


Decay - Poison Mastery, Spell proc

Triggers: 35% chance per attack

Applies Poison.
Poison tick ramp +3.5% per tick (cap 55%).



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Legendary Ring

Serrated Edge - Serrated Band


serratedband.png

Serrated Band

Type: Ring

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Serrated Edge
Auto-Attacks against Bleeding enemies deal 15% more damage.


Serrated Edge - Bleed Mastery, Passive

Triggers: Passive: vs Bleeding enemies

Auto-attacks vs Bleeding enemies deal x1.14 damage.



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Legendary Ring

Void Strike - Void Band


voidband.png

Void Band

Type: Ring

+# Spell Power
+# Shadow Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Void Strike
Applying a fresh stun deals a large Shadow burst. Re-arms when the targer acts. Does not trigger from Dazed or Stun refreshes.


Void Strike - Shadow Mastery, Passive

Triggers: Passive: on Stun apply

On a fresh Stun (not refresh, not Dazed):
Shadow burst (base 24 x Spell Power x Shadow Mastery, same scaling as Shatter).
Shadow Echo adds x1.55.
In PvE, Void Strike re-arms only when the taget acts.



Changelog:
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Legendary Ring

Hunt Focus - Band of the Kill


bandofthekill.png

Band of the Kill

Type: Ring

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Hunt Focus
Critical chance is increased always; much stronger in Execute range. Ignores the Critical Chance cap. Applies to weapon crits, Ignite Burn, Hemorrhage Bleed, and Shatter chance.


Hunt Focus - Execute Mastery, Passive

Triggers: Passive: always/Execute range

+10% Critical Chance always, +20% in Execute Range.
Ignores the 50% Critical Chance cap.
Applies to weapon crits, Ignite/Hemorrhage tick crits and Shatter chance.



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Legendary Ring

Divine Light - Holy Ring


holyrelic.png

Holy Ring

Type: Ring

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Divine Light
Lay on Hands also grants Berrier equal to half the Health restored (capped vs max Health).


Divine Light - Holy Mastery, Passive

Triggers: Passive: Lay on Hands heal only

Lay on Hands also grant Barrier = 50% of heal amount, capped at 3% max Health.
Does not trigger off Lifesteal or DoT heals.



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Legendary Ring

Shock Overcharge - Thunder Ring


thunderring.png

Thunder Ring

Type: Ring

+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Shock Overcharge
Critical Lightning effects deal bonus shock damage.


Shock Overcharge - Lightning Mastery, Spell proc

Triggers: 35% chance per attack, Bonus on crit

Applies Shock + ramp.
On crit: bonus Lightning strike (proc base 11).
+3.75% damage per Shock stack on target.



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Legendary Ring

Leech - Vampire Band


vampireband.png

Vampire Band

Type: Ring

+# Spell Power
+# Vampire Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Leech
Critical hits restore a portion of your maximum Health.


Leech - Vampiric Mastery, Passive

Triggers: On critial hit

Crits heal 8% max Health (x Legendary strength).
Not based on damage dealt.



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Legendary Trinket

List of Legendary Trinket and their stats

Legendary Trinket

Adrenaline - Adrenaline Idol


adrenalineidol.png

Adrenaline Idol

Type: Trinket

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Adrenaline
Applying or refreshing Bleed grants a short Attack Speed burst.


Adrenaline - Bleed Mastery, Silet proc

Triggers: 35% chance per attack

Applying Bleed grants +16% Attack Speed for 3 turns



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Legendary Trinket

Meteor Core - Burning Ember


burningember.png

Burning Ember

Type: Trinket

+# Spell Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Meteor Core
Burn reaches maximum intensity instantly.


Meteor Core - Fire Mastery, Spell proc

Triggers: 35% chance per attack

Applies Burn at maximum Burn intensity/ramp immedietaly on proc.



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Legendary Trinket

Consecration - Consecrated Relic


consecratedrelic.png

Consecrated Relic

Type: Trinket

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Consecration
At the end of a round where you attacked or were hit, gain a small Barrier.



Consecration - Holy Mastery, Passive

Triggers: End of round if you fought

End of round (attacked or were hit): gain Barrier = 4% max Health.



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Legendary Trinket

Ice Nova - Frozen Crystal


frozencrystal.png

Frozen Crystal

Type: Trinket

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Ice Nova
After five successful freeze or Brittle applications, your next Shatter deals double damage.


Ice Nova - Frost Mastery, Spell proc

Triggers: 35% chance per attack

Tracks Freeze and Brittle applications.
After 5 successful marks, your next Shatter deals double damage.



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Legendary Trinket

Venom Surge - Poison Idol


poisonidol.png

Poison Idol

Type: Trinket

+# Spell Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Venom Surge
Poison ticks twice each turn.


Venom Surge - Poison Mastery, Spell proc

Triggers: 35% chance per attack

Applies Poison.
Poison ticks twice per turn (follow-up tick at 54% strength).



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Legendary Trinket

Arcane Echo - Arcane Orb


arcaneorb.png

Arcane Orb

Type: Trinket

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Arcane Echo
Spell-based Legendary effects activate twice.


Arcane Echo - Spell Power, Passive

Spell-type Legendary procs (visible spell list) activate twice.
Does not double silent or passive effects.



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Legendary Trinket

Hemorrhage - Blood Relic


bloodrelic.png

Blood Relic

Type: Trinket

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Hemorrhage
Bleed damage can critically strike for greatly increased damage.


Hemorrhage - Bleed Mastery, Silent proc

Triggers: 35% chance per attack

Applies Bleed.
Bleed ticks can crit using your effective Crit Chance and Crit Damage (Hunt Focus/Precision included).



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Legendary Trinket

Overkill - Relic of the Last Breath


relicofthelastbreath.png

Relic of the Last Breath

Type: Trinket

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Overkill
Instant Execute triggers from a higher Health threshold


Overkill - Execute Mastery, Passive

Triggers: Passive: Instant Execute

Instant Execute kill band raised to 45% Health (from 20%).



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Legendary Trinket

Tempest - Storm Totem


stormtotem.png

Storm Totem

Type: Trinket

+# Spell Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+# Attack Power
Tempest
Shock damage ignores enemy Armor.


Tempest - Lightning Mastery, Spell proc

Triggers: 35% chance per attack

Applies Shock.
All Shock and Lightning damage from your ignores enemy Armor.



Changelog:
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Legendary Main Hand

List of Legendary Main Hand and their stats

Legendary Main Hand

Open Wounds - Bloodletter


bloodletter.png

Bloodletter

Type: Main Hand

+# Attack Power
+# Bleed Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Open Wounds
Auto-attacks deal bonus damage per Bleed stack on the targer (Attack power scaling).


Open Wounds - Bleed Mastery, Silet proc

Triggers: 35% chance per attack

Applies Bleed.
Auto-Attacks gain +2.6% damage per Bleed stack on target.



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Legendary Main Hand

Shatter Strike - Crimson Sword of Frost


crimsonswordoffrost.png

Crimson Sword of Frost

Type: Main Hand

+# Attack Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Shatter Strike
Critical hits against Frozen or Brittle enemies always Shatter


Shatter Strike - Frost Mastery, Spell Proc

Triggers: 35% chance per attack, Requires crit vs Frozen of Brittle

Crit vs Frozen or Brittle always attempts shatter at 100% proc rate (vs normal shatter chance = crit chance). 



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Legendary Main Hand

Coup de Grace - Headsman's Blade


headsmanblade.png

Headsman's Blade

Type: Main Hand

+# Attack Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Coup de Grace
The first hit after entering Execute range deals greatly increased damage.


Coup de Grace - Execute Mastery, Passive

Triggers: first Execute-range hit

First hit after the enemy enters Execute range deals x3.4 damage (once per fight).



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Legendary Main Hand

Hellfire - Infernal Blade


infernalblade.png

Infernal Blade

Type: Main Hand

+# Attack Power
+# Fire Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Hellfire
Every attack increases Burn damage.


Hellfire - Fire Mastery, Silent proc

Triggers: 35% chance per attack

+2 Hellfire bonus per attack (cap 99999).
Applies/refreshes Burn and raises Burn tick floor.



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Legendary Main Hand

Stormblade - Stormbreaker Blade


stormbreakerblade.png

Stormbreaker Blade

Type: Main Hand

+# Attack Power
+# Lightning Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Stormblade
Lightning strikes apply Shock and deal bonus damage per Shock stack.


Stormblade - Lightning Mastery, Spell proc

Triggers: 35% chance per attack

Applies Shock.
Lightning strike proc base 11.
+1 Stormblade surge stack per attack (cap 7), syncing Shock tick damage.



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Legendary Main Hand

Deadly Toxin - Venom Fang


venom fang.png

Venom Fang

Type: Main Hand

+# Attack Power
+# Poison Mastery
+# Critical rating (Crit Chance)
+#% Crit Damage
Deadly Toxin
Poison stacks faster.


Deadly Toxin - Poison Mastery, Silent proc

Triggers: 35% chance per attack

Each proc applies 2 Poison stack (normal is 1). 
Poison stack cap raised from 12 to 400. 
Poison lasts 5 turns; tick damage scales with Spell Power + Poison Mastery.



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Legendary Off Hand

List of Legendary Off Hand and their stats

Legendary Off Hand

Spellchain - Arcane Tome


arcanetome.png

Arcane Tome

Type: Off hand

+# Spell Power
+# Execute Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Spellchain
Spell effects have a chance to trigger again.


Spellchain - Spell Power, Spell proc

Triggers: 35% chance per attack, 25% echo on proc

On proc, 25% chance to echo: Applies Burn a second time and logs Spellchain.



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Legendary Off Hand

Last Stand - Blood Shield


bloodshield.png

Blood Shield

Type: Off hand

+# Spell Power
+# Holy Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
Last Stand
Lethal damage insted consumes all Barrier.


Last Stand - Holy Mastery, Passive

Triggers: Passive: lethal damage

If a hit would kill you, it consumes all Barrier instead. 
Requires Barrier remaining.



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Legendary Off Hand

Frozen Wall - Ice Shield


iceshield.png

Ice Shield

Type: Off hand

+# Spell Power
+# Frost Mastery
+# Critical rating (Crit Chance)
+# Armor
+# Defense
+# 
Frozen Wall
Gain Barrier equal to a portion of your maximum Health. Barrier reflects Frost damage.


Frozen Wall - Frost Mastery, Spell proc

Triggers: 35% chance per attack

Grants Barrier - 4% max Health.
Barrier reflects Frost damage when hit.



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