# Mechanics

### WHAT ARE WEEKLY HUNTS

Weekly hunts are a separate timed event mode. Select the HUNT loadout to start from scratch - empty gear, empty inventory, 200 dust, and depth 1. Your main loadouts stay untouched.

### THIS WEEK'S MODIFIER

The crypt is overrun - every foe is a spider! ​Spider bosses guard depths 50, 100, and 150. ​Lock your loadout, then up to 10 runs on Arachne - total damage ranks you. All hunters share her HP!

### BUILD PHASE

You start with 200 dust. You get 200 HUNT runs to farm loot, craft, salvage, and build the strongest loadout you can before time runs out. ​Hunt dust and inventory only exist inside this event. Medal progress still counts toward your account. RAID dust/hr and free RAID packs do not apply in Hunt. Auto salvage stays off while Hunt is selected.

### BOSS FIGHT

After all 200 runs are used, lock your loadout - no more gear changes. Then fight Arachne the Broodmother up to 10 times (10 rounds each). Your total damage across all attempts ranks you on the Hunt Board. ​Arachne the Broodmother shares one community HP pool - every hunter's damage chips away together. When the brood falls, bonus rewards unlock (details TBD).

### LEADERBOARD &amp; REWARDS

While Hunt is selected, the Board shows Boss DPS and Depth for this event. Depth updates as you play; Boss DPS appears after you fight the Hunt boss. When the event ends, everyone who fought the boss earns dust and limited Hunt titles that never return. ​Dust is awarded for your best placement only (not stacked across brackets). Top 25%, top 10, top 5, and the winner each unlock unique Hunt titles. The champion enters the permanent Hall of Fame.

### LEAVING HUNT

Tap any other loadout (MAIN, #2, ...) to return to your normal gear, dust, and Arena. Arena stays disabled while HUNT is selected.