Dust
How is the dust salvaged from items calculated?
salvage dust = rarity base (2/5/8/12/25) × depth scale, then dust boost. depth scale is floor(base × (1 + log10(1 + depth/10)) × (1 + 0.12 × log10(1 + depth/100)))[🔗 Dev Source:
DiscordDiscord](https://discord.com/channels/1522545357785927793/1523053528493457539/1538987550062936275)This probably isn't a correct calculation because it doesn't scale correctly (somehow). @grinalda on the Just Loot Discord figured out a cleaner way to solve for the salvaged dust:
I got it to work tho, rounddown((base x depth scale) +(base x depth scale x raid xp % gain),0)
[🔗 Community Source:
DiscordDiscord](https://discord.com/channels/1522545357785927793/1523053528493457539/1538995096299507754)Salvage Dust Table
<div class="controls"> <label for="raidSelect"><strong>Select Raid XP % Gain:</strong> </label> <select id="raidSelect"> <!-- Options populated by JS --> </select> </div> <table id="dustTable"> <thead> <tr> <th>Depth</th> <th>Common (2)</th> <th>Magic (5)</th> <th>Epic (8)</th> <th>Legendary (12)</th> <th>Mythic (25)</th> </tr> </thead> <tbody> <!-- Table rows populated by JS --> </tbody> </table>